Game Mode Selection
These game modes work as presets for deciding the required team composition for matches.
Available modes: 5v5, 3v3, 2v2, 1v1.
System decision: If a team does not veto
- Options:
- Auto-vote: The system automatically vetoes a random pick/ban for the team.
- Hold: The match is paused for an admin to intervene manually.
- Default: Hold.
System decision: No Show
- Options:
- Hold: The match is paused for an admin to intervene manually.
- Auto-win: Win automatically assigned to the team with fewer no-shows on the server after the warmup timer runs out.
- Default: Hold.
Voting Configuration
- Voting time: For team captains to pick each map and server. Available: From 30 seconds to 8 minutes.
- Games to play/win: Default: Bo1 (Best-of-3). Available options: Bo1, Bo3, Bo5, Bo7.
- Server selection: Determined at the start of voting, with the highest-seeded team deciding first.
Map Veto Process
There are five map categories available, each featuring its own map pool:
- Control maps:
- Antarctica
- Busan
- Ilios
- Lijiang Tower
- Nepal
- Oasis
- Samoa
- Escort maps:
- Circuit Royal
- Dorado
- Havana
- Junkertown
- Rialto
- Route 66
- Shambali Monastery
- Watchpoint Gibraltar
- Flashpoint/Clash maps:
- New Junk City
- Suravasa
- Hanaoka
- Throne of Anubis
- Hybrid maps:
- Blizzard World
- Eichenwalde
- Hollywood
- King's Row
- Midtown
- Numbani
- Paraiso
- Push maps:
- Colosseo
- Esperança
- New Queen Street
- Runasapi
For each game, depending on the Best-of-X series, the veto processes as follows:
-
A-B-A-B for ALL map bans until there is one map left,
- The last map is picked and played,
- The opponent team then selects the starting side on the map.
Game veto, an example of 3 maps:
- Team A bans a map.
- Team B picks the map.
- Team A picks the starting side.
Game veto, an example of 5 maps:
- Team A bans a map.
- Team B bans a map.
- Team A bans a map.
- Team B bans a map.
- Team A bans a map.
- Team B picks the map.
- Team A picks the starting side.
Server Veto process
This process can be enabled or disabled to have one server location used.
The step-by-step pick-ban server veto is defined once for the entire series.
Gameplay Options
- Time to connect: 300 seconds (Min: 30, Max: 600).
- Server location: USA - Central (configurable).
- Leaver timeout: 600 seconds (Min: 60, Max: 600).
- Pause on disconnect: Automatically pauses the match if a player disconnects.
- Resume delay: 120 seconds (Min: 0, Max: 7200).
- Minimum latency: 0 ms (Min: 0, Max: 150).
- Heroes: Configurable hero pool (set by the organizer).
Additional Features
- Votable server locations: Enabled.
- Artificial latency: Optional for maintaining fairness across regions.
Substitution phase
Team captains can adjust lineups during the substitution phase, which begins after the veto and after each map.
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