Improved Elo Formula FAQ

What are the changes regarding leavers in a match?

We have introduced some changes with how elo is calculated when a player leaves a match. If a player on your team leaves a match, you will lose half the expected elo if you end up losing the match, and the player who left will lose twice as much elo as expected. Anyone queued with the leaver will lose the expected amount. If you end up winning despite a player on the team leaving, you will win the normal amount of elo, but the leaver will only receive half the expected elo.

How does the new Elo formula affect players at different levels?

The new Elo formula only impacts accounts that are level 1-9. Accounts that are level 10 will not be affected by this change.

This does not include the changes regarding leavers, that affects everyone at every level.

I’m not seeing any difference in my Elo earned with the new formula

For the majority of users in the majority of games, the Elo earned will see little to no variation from what was earned previously. This is because the new system is designed to make small adjustments based on notable in-game performances, not adjustments every game where you slightly over or under perform.

For example, always going for saves or getting kills that don’t impact the round (e.g. baiting your team and losing a 1v5, but getting one or two kills before dying) are not going to notably impact your performance, and may be more likely to result in a loss will cause you to lose Elo.

It's important to remember that the core part of the Elo system remains unchanged: you earn Elo by winning and lose Elo by losing. Team performance and victory are still the primary factors in determining your Elo changes. The new formula simply adds a small layer that recognizes and rewards individual contributions within the context of team success.

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